This is what it looks like implemented into the level. I have also added the spring to the block fellow so it can move back and forwards. I am going to use this to allow Pojo to shoot a target to open a higher door. This has yet to be implemented. We also got some new art, so I had to implement some of it into the game. All I have done so far is replace the spikes.
Tasks I Completed:
- replace all spikes (twice)
- Implement some art from the graphic design class
- Recreate locks with new sprite
- Remake spring part of level (Unity crashed)
- Make sign on level
- Implement spring system
- Research making a spring
Active Tasks I Hope to Complete:
- Test pojo on phone
- Fix unity to run on phone
- Fix layer ordering
- Change camera height
- Research target system
- Create level 2 in Unity
I hope to keep working on level 2 and fix a bunch of small, annoying things. Unity has been crashing recently when I try to run it on my phone, so I will try to fix that too.
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