Thursday, March 9, 2017

Duncan Post 2/23/2017

I continued work on fixing bugs this week, the primary one being that Pojo can essentially wall jump without that even being intended. I've been through numerous attempts to fix it and I finally got it working although there are still problems with jumping and movement that can be attributed to the sprite for Pojo. Since we are going to use a different sprite eventually I am going to just leave those alone for now even though some of them may continue with a new sprite.
I created a new way for Pojo to calculate the paint as well. I might just rework the entire paint system when we get a new sprite because it is kind of buggy with the current system and doesn't paint based off several characteristics of the ground. There are numerous other bugs that I need to fix right now. The wall jumping has been semi fixed too, it still happens for some reason on certain kinds of walls on the Ground prefab but not others.

Tasks Completed
  • Fix wall jumping Pojo
  • Fix other numerous bugs that are not game breaking
  • Make the bounds for Pojo's death bigger
Tasks to be Completed
  • Create bosses?
  • Fix bullet counter

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