This is the sign I made. It looks a lot better on a smaller scale/screen. When the player touches it, the sign will display a message like a tutorial.
This is the most recent version of our game. As you can see, Pojo is shooting right continuously. Duncan also added the painting percentage system in the top right of the screen.
Tasks I completed:
- Upload Max Pojo to Dropbox for merging
- Play some first levels from a variety of platformers to get a sense of gameplay
- Infinite shooting when holding button
- Fix check ground hit box
- Bug: paint doesn't show up when jumping continuously
- Create sign sprite
Next week Duncan and I will hopefully be creating our first REAL levels! We will probably get sidetracked with bug fixes, however, because the gameplay is not fully polished.
Active Tasks I hope to complete:
- Make sign intractable
- Look into changing jump height with hold time
- Start researching level design
- Create Level 1
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