I also created a third level and looked at a lot of the stuff Max had been working on for the menu in order to learn how it works. When I created the third level I found out the spike prefab had a bug where it would not kill you if you were shooting because it slightly offset your character for some reason. I fixed this by changing the bullet shooting code so it did not offset you at all.
Level Three I created which includes a new enemy chair later in the level:
Next Week:
I am going to focus on finishing the script so we can keep track of the paint on the ground and keep working on other parts of the game that add to a goal system. I will also add more comments throughout my code because there definitely is not enough at the moment.
Asana Tasks:
- Learn how to mass comment things in visual studio
- Learn about how the menu and buttons work
- Fix spikes prefab
- Assign third level button
- Add chair enemy
- Create blog
- Invite Max to blog
- Work on script to create a lot of prefabs
- Find a tutorial for mass creation of prefabs

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