This bosses only current power is to move faster as he has less health, but he is very difficult to kill because of the moving platforms and his movement is circular so you cannot just spam bullets at him. I had some difficulty with the moving platforms at first because there is a bug where they can pull you along the ground so I had to move them all higher, Max will work on this bug. Moving forward I am going to work on condensing and commenting a lot of the code before we merge again, this upcoming will be the biggest merge yet and therefore very likely to result in a lot of bugs. I also fixed the longstanding bug on the previous boss where he would reflect the bullets into you but produce an error. I will also begin to work on level design and making arrays for the many parts of our code that will end up being a lot of if statements if not taken care of. Finally I am making another power for Abdul where he will be able to drop exploding bullets.
Tasks I completed:
- Make moving platforms move in a contiguous way
- Add moving platforms to boss level
- Make bar delete itself when enemy dies
- Give Abdul powers
- Upload to dropbox
- Start making Abdul
- Make more boss powers
- Make boss sprite requests
- Fix bug when boss gets shot that appears to do nothing
Active Tasks I hope to complete:
- Fix Unity
- Fix bug where Pojo is changing paintoffset when he jumps
- Make Another Boss Level
- Start level design
- Make score class into array
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